In response to Popat's e-mail, this is a workshop on a related theme that may interest some of you. Claudio ---- Claudio Pinhanez IBM T.J. Watson Research - Pervasive Computing Group E-mail: pinhanez@us.ibm.com http://www.research.ibm.com/people/p/pinhanez -------------------- First International Workshop on Entertainment Computing IWEC 2002 Halls at Sharp Corporation, Makuhari, Chiba, Japan, May 14 - 17, 2002 Sponsored by Information Processing Society of Japan (IPSJ) and International Federation for Information Processing (IFIP) First Call for Papers Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches.. IWEC will bring together researchers, developers, and practitioners working in the area of entertainment computing. It will cover wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. Conference Topics 1.Computers & Games computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications 2. Home/Arcade Games and Interactive Movies video game computer technologies; motion capture technologies; real-time computer graphics technologies; interactive movie systems; story generation for games/movies; human factors of video games; social, psychological and physiological aspects of video games, 3. Entertainment Robots & Physical Systems entertainment robot systems; toy robots, pet robots; entertainment robots for man-machine interfacing; physical games and mental games 4. Music Informatics MIDI and its extensions; acoustic computation; computer music for home entertainment; new music instruments; sound and voice for entertainment 5. Sociology and Psychology of Entertainment modeling and representation of emotion; mind model for entertainment; psychological aspect of immersion; future of entertainment; social significance of entertainment Papers Submission of papers addressing any of the conference topics is solicited. Intending authors should submit an extended abstract of 2 - 4 pages by the deadline date for submission: December 15, 2001. Authors should indicate the topic of the paper among 5 conference topics identified in the conference topics. Demos & Contests Proposals of demonstrations and contests are solicited. Entries should consist of live demonstrations of computer games, interactive entertainment systems, and robots. Also proposals of contest of new games and robots are welcomed. Submit a proposal of demos and contest for review by the deadline date for submission: January 15, 2002. Exhibitions Exhibits are invited from interested commercial organizations. Exhibits of computer games, arcade games, interactive systems, robots and toys are welcomed. Details of the exhibitions will be announced later. IWEC 2002 Important Date Paper submission due: December 15, 2001 Demo and contest proposal due: January 10, 2002 Notification of Acceptance: January 31, 2002 Camera-ready papers due: March 15, 2002 Authors are requested to submit papers in PDF format via e-mail to one of the technical subcommittee chairs depending on the topic of the paper and send a copy to the following address to make the paper submission secure: iwec-paper@ipsj.or.jp Computer & Games: Jaap van den Herik(herik@cs.unimaas.nl) Home/Arcade Games and Interactive Movies: Kazuhiko Nishi (nishi@ascii.co.jp) Entertainment Robots & Physical Systems: Hitoshi Matsubara (matsubar@fun.ac.jp) Music Informatics: Masahiko Tsukamoto (tuka@ise.eng.osaka-u.ac.jp) Sociology and Psychology of Entertainment: Ryohei Nakatsu (nakatsu@atr.co.jp) Proposals of demos and contests should be submitted to one of the demo & contest co-chairs: Hitoshi Matsubara (matsubar@fun.ac.jp), Hiro Iida (iida@cs.inf.shizuoka.ac.jp) Specific questions regarding the technical program should be directed to the program chair: Ryohei Nakatsu ATR Media Integration & Communications Research Laboratory 2-2-2, Hikaridai, Seika-cho, Soraku-gun Kyoto, 619-0288 Japan tel:+81 774 95 1490, fax:+81 774 95 1408 nakatsu@atr.co.jp Note here that accepted authors are expected to attend the workshop to present their papers or to demonstrate their work. Further Information Please refer to http://www.graphic.esys.tsukuba.ac.jp/iwec2002/ Organization General Chair: Tak Kamae (LIST) Technical Program Chair: Ryohei Nakatsu (ATR) Technical Program Subcommittee Chair Computers & Games: Jaap van den Herik (University of Maastricht, Netherlands) Home/Arcade Games and Interactive Movies: Kazuhiko Nishi (ASCII Corp.) and Junichi Hoshino (Univ. of Tsukuba/PRESTO, JST) Entertainment Robots & Physical Systems Hitoshi Matsubara (Future Univ. of Hakodate) Music Informatics: Masahiko Tsukamoto (Osaka Univ.) Sociology and Psychology of Entertainment: Ryohei Nakatsu (ATR) Demo and Contest Co-chairs: Hitoshi Matsubara (Future Univ. of Hakodate) and Hiro Iida (Shizuoka University) Steering Committee: Donald Marinelli (CMU, Ent.Tech.Center) Demetri Terzopoulos (NYU) Marc Cavazza (University of Teesside) Bluce Blumberg (MIT Media laboratory) Matthias Rauterberg (Technical University of Eindhoven) Finance Chair: Takaya Ishida (Mitsubishi Electric) Local Arrangement: tbd (Sharp Corp.) Secretariat: Osamu Ayukawa (IPSJ) "Sita Popat" <sita@ultralab.net>@lists.acs.ohio-state.edu on 11/08/2001 06:23:18 AM Please respond to dance-tech@lists.acs.ohio-state.edu Sent by: owner-dance-tech@lists.acs.ohio-state.edu To: dance-tech@lists.acs.ohio-state.edu cc: Subject: upcoming conferences? Does anyone know of any interesting upcoming conferences(possibly with calls for papers)? Thanks, Sita
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