Fwd: !!! DEADLINE ENTRYFORM : OCTOBER 16th 2000 !!!

From: Scott deLahunta (sdela@ahk.nl)
Date: 10/18/00


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>!!! DEADLINE  ENTRYFORM : OCTOBER 16th 2000 !!!
>
>
>DEAF_00 - Machine Times
>November 15th through 19th 2000 - Lantaren/Venster and V2_
>
>Future Moves 3 - Time Tracking - timing and synchronisation between
>performers and artists from different disciplines.
>
>
>After two successful editions of Future Moves, this year the third edition
>will be organised by Lantaren/Venster and V2_Organisation during the
>upcoming Dutch Electronic Art Festival 00. The theme of FM 3 is 'Time
>Tracking: timing and synchronisation between different disciplines' which is
>directly related to 'Machine Times' the theme of DEAF_00.
>
>The workshop 'FM3-TT / timing and synchronisation between different
>disciplines' will mainly focus on using the qualities unique to computers
>(or more in general technology) which can give birth to new ideas, and new
>ways of working. Which offers opportunities for making pieces that are
>clearly beyond the capability of non-computerized methods.
>
>Looking beyond the technology one could discover an other issue, which is
>strongly connected to the usage of technology but is rooted more deeply in
>the segmentation of the art world. - Collaborative usage of technology
>requires a common timing - When planning to introduce new ways of working,
>and interdisciplinary collaboration using the same technology the need of a
>commonly understood vocabulary and knowledge about the working methods of
>the other disciplines is required. Since all processes are taking place in
>time, the timing in interactive performances and the sense of time, the
>feeling of 'the beat' using technology seems to be the key aspect to be
>researched.
>
>Although timing seems to be one of the crucial aspects, timing includes a
>whole series of elements possibly used together in a multi media
>performance, just to list some examples: timing in human interaction, timing
>in human machine interaction, timing in related media elements, timing in
>rhythm, cadence and musical feel.
>
>
>ISSUES WHICH WILL BE ADDRESSED:
>How to deal with delay -acceleration between the different stage- and media
>elements, using the strength of plurality of disciplines in a balanced
>composition. Opportunities are wide spread, but how to develop a new method
>of collaboration, which could eventually lead to new collaborative formats
>in the future? All the main ingredients of performing art and media art;
>music composition, the script, choreography and modes of performance ad to
>the concept of a devolving state of communication set against a progressive
>complexity of developing technology brought about by the development in
>time.
>
>But what happens to the aspect of timing in interactive performances in
>which the director or choreographer does have to deal with all these
>different media - which have their own autonomous rhythm - and where no
>fixed scenario (based on movement or on text) is available?
>
>How to integrate the spatial knowledge of performers (and other
>participants) with the interaction possibilities of new technology?
>
>To obtain more in-depth information on these issues, the workshop Future
>Moves 3 - Time Tracking will highlight several aspects in interdisciplinary
>collaborations to be researched by its participants in a collaborative
>'sketch' production. All participants are being invited to bring in already
>existing work, ideas,material etc. to be recycled, re-used, re composed
>during the workshop, aiming to focus on the research of interdisciplinary
>collaboration and exchange process rather than on creating (producing) new
>material.
>
>
>WORKSHOP LEADERS:
>John McCormick and Maja Kuzmanovic.
>
>
>LECTURES:
>Atau Tanaka, Matt Adams and Scott delaHunta.
>
>
>CALL FOR PARTICIPANTS:
>More information about participating and entryform can be found on:
>http://www.v2.nl/deaf/00/time_tracking/
>
>
>!!! DEADLINE  ENTRYFORM : OCTOBER 16th 2000 !!!
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