<x-flowed> >!!! DEADLINE ENTRYFORM : OCTOBER 16th 2000 !!! > > >DEAF_00 - Machine Times >November 15th through 19th 2000 - Lantaren/Venster and V2_ > >Future Moves 3 - Time Tracking - timing and synchronisation between >performers and artists from different disciplines. > > >After two successful editions of Future Moves, this year the third edition >will be organised by Lantaren/Venster and V2_Organisation during the >upcoming Dutch Electronic Art Festival 00. The theme of FM 3 is 'Time >Tracking: timing and synchronisation between different disciplines' which is >directly related to 'Machine Times' the theme of DEAF_00. > >The workshop 'FM3-TT / timing and synchronisation between different >disciplines' will mainly focus on using the qualities unique to computers >(or more in general technology) which can give birth to new ideas, and new >ways of working. Which offers opportunities for making pieces that are >clearly beyond the capability of non-computerized methods. > >Looking beyond the technology one could discover an other issue, which is >strongly connected to the usage of technology but is rooted more deeply in >the segmentation of the art world. - Collaborative usage of technology >requires a common timing - When planning to introduce new ways of working, >and interdisciplinary collaboration using the same technology the need of a >commonly understood vocabulary and knowledge about the working methods of >the other disciplines is required. Since all processes are taking place in >time, the timing in interactive performances and the sense of time, the >feeling of 'the beat' using technology seems to be the key aspect to be >researched. > >Although timing seems to be one of the crucial aspects, timing includes a >whole series of elements possibly used together in a multi media >performance, just to list some examples: timing in human interaction, timing >in human machine interaction, timing in related media elements, timing in >rhythm, cadence and musical feel. > > >ISSUES WHICH WILL BE ADDRESSED: >How to deal with delay -acceleration between the different stage- and media >elements, using the strength of plurality of disciplines in a balanced >composition. Opportunities are wide spread, but how to develop a new method >of collaboration, which could eventually lead to new collaborative formats >in the future? All the main ingredients of performing art and media art; >music composition, the script, choreography and modes of performance ad to >the concept of a devolving state of communication set against a progressive >complexity of developing technology brought about by the development in >time. > >But what happens to the aspect of timing in interactive performances in >which the director or choreographer does have to deal with all these >different media - which have their own autonomous rhythm - and where no >fixed scenario (based on movement or on text) is available? > >How to integrate the spatial knowledge of performers (and other >participants) with the interaction possibilities of new technology? > >To obtain more in-depth information on these issues, the workshop Future >Moves 3 - Time Tracking will highlight several aspects in interdisciplinary >collaborations to be researched by its participants in a collaborative >'sketch' production. All participants are being invited to bring in already >existing work, ideas,material etc. to be recycled, re-used, re composed >during the workshop, aiming to focus on the research of interdisciplinary >collaboration and exchange process rather than on creating (producing) new >material. > > >WORKSHOP LEADERS: >John McCormick and Maja Kuzmanovic. > > >LECTURES: >Atau Tanaka, Matt Adams and Scott delaHunta. > > >CALL FOR PARTICIPANTS: >More information about participating and entryform can be found on: >http://www.v2.nl/deaf/00/time_tracking/ > > >!!! DEADLINE ENTRYFORM : OCTOBER 16th 2000 !!! </x-flowed>
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